{"id":82,"date":"2011-05-18T23:18:26","date_gmt":"2011-05-18T21:18:26","guid":{"rendered":"http:\/\/www.project-k87.de\/wp\/?page_id=82"},"modified":"2012-09-22T18:54:41","modified_gmt":"2012-09-22T16:54:41","slug":"earth-visualisation","status":"publish","type":"page","link":"https:\/\/www.project-k87.de\/wp\/?page_id=82","title":{"rendered":"earth visualisation"},"content":{"rendered":"<p style=\"text-align: center;\">\n  <!-- Begin VideoJS -->\n      \n  <div class=\"video-js-box\">\n\n    <video class=\"video-js\" width=\"500\" height=\"281\"  controls preload  id=\"Unlabeled Video\">\n<source src=\"http:\/\/www.project-k87.de\/\/wp\/wp-content\/uploads\/2012\/09\/Earth_flythrough.mp4\" type='video\/mp4; codecs=\"avc1.42E01E, mp4a.40.2\"'>\n\n\n   <div class=\"vjs-flash-fallback\">\n\n       \t<a  \n\t\t\t href=\"http:\/\/www.project-k87.de\/\/wp\/wp-content\/uploads\/2012\/09\/Earth_flythrough.mp4\"\n\t\t\t style=\"display:block;width:500px;height:281px\"\n\t\t\t id=\"fallbackplayer\">\n\t\t<\/a>\n\t\t<script>\n\t\t\tflowplayer(\"fallbackplayer\", \"http:\/\/www.project-k87.de\/wp\/wp-content\/plugins\/videojs-pro\/flowplayer\/flowplayer-3.2.6.swf\", {\n            clip:  {\n             autoPlay:false,\n             autoBuffering:true\n            }\n           });\n\t\t<\/script>\n\t\t<\/div>\n    <\/video>\n\n  <\/div>\n<\/p>\n<p style=\"text-align: center;\">fast flythrough using the slight but impressive 3D &#8211; envoriment in Fusion 6.1<\/p>\n<p style=\"text-align: center;\">I am using a classic workflow as u can did in 3D-Applications. Working with 5000&#215;2500 Maps with seperate Layers with bumpmapping, reflection etc. Connecting the Layers with BlinShaders, Reflective and Falloff by using multiple Renderpasses.<\/p>\n<p style=\"text-align: center;\">Rendering: OpenGL , Supersampling x8 in 1920&#215;1080.<\/p>\n<p style=\"text-align: center;\">Rendertime: BeautyPass = 14sec\/frame, \u00a0\u00a0 all Passes + compositing = 24sec\/frame<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>fast flythrough using the slight but impressive 3D &#8211; envoriment in Fusion 6.1 I am using a classic workflow as u can did in 3D-Applications. Working with 5000&#215;2500 Maps with seperate Layers with bumpmapping, reflection etc. Connecting the Layers with BlinShaders, Reflective and Falloff by using multiple Renderpasses. Rendering: OpenGL , Supersampling x8 in 1920&#215;1080. [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-82","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/www.project-k87.de\/wp\/index.php?rest_route=\/wp\/v2\/pages\/82","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.project-k87.de\/wp\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.project-k87.de\/wp\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.project-k87.de\/wp\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.project-k87.de\/wp\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=82"}],"version-history":[{"count":34,"href":"https:\/\/www.project-k87.de\/wp\/index.php?rest_route=\/wp\/v2\/pages\/82\/revisions"}],"predecessor-version":[{"id":104,"href":"https:\/\/www.project-k87.de\/wp\/index.php?rest_route=\/wp\/v2\/pages\/82\/revisions\/104"}],"wp:attachment":[{"href":"https:\/\/www.project-k87.de\/wp\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=82"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}